Board game design
"Legends of Innovation: The Ancient Civilization Challenge"
MakerGhat builds low-cost makerspaces in underserved schools and communities. The 90 mins weekly sessions cover evidence-based curriculum and hands-on maker education. I worked closely with the curriculum lead to design and develop a board game that incorporates the different inventions of the ancient civilisations.
“How can we create an ancient history themed hands on learning experience for students?”
Once upon a time, two siblings, Karthik and Ananya were searching their refrigerator for an after school snack when they accidentally fell into a time travel portal and ended up in year 4000 BCE - the Ancient Mesopotamian Civilisation.
They tried to go back, but the time travel portal is not working! Apparently, someone had wiped out a file labeled 'Ancient Civilisations' from its memory. To return back home, they have to redo all of the Ancient Civilisation’s discoveries and inventions.
I collaborated with Makerghat's curriculum lead to understand the requirements for the game. Over the first few meetings, we delineated our requirements and drafted a memo document.
Game Mechanics Analysis
Using BoardGameGeek as a source, I researched similar board games and their game mechanics. I also referred to game making frameworks and strategies. We wanted the gameplay to be familiar.
Designing the board
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