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Mudra is a product designer.
She is often found propped in front of her glowing rectangle, "using design to create easy solutions for complex problems".

Mudra is a product designer.
She is often found propped in front of her glowing rectangle, "using design to create easy solutions for complex problems".
Mudra's background in computer engineering and her experience working as a Product Designer at a AI startup, makes it easy for her to design complex technical products.
She loves her work because she gets to exercise empathy and use design to solve problems for people. Her masters degree in Human Computer Interaction from Georgia Tech helps her do this.
Some of her best work was when she was an intern at Google. She enjoys bringing storytelling to design process.
While at Georgia Tech, she focused on the mixed reality domain, examining privacy concerns in virtual reality and exploring social perception of augmented reality eyewear. She spent a year developing field research and facilitating participatory design sessions.
Currently, she is inspired by game design and has been developing an educational board game for children, with an organization called Makerghat. She is open to product design opportunities.


She is often found propped in front of her glowing rectangle, "using design to create easy solutions for complex problems".
Mudra is a product designer.


She is often found propped in front of her glowing rectangle, "using design to create easy solutions for complex problems".
Mudra is a product designer.
Mudra's background in computer engineering and her experience working as a Product Designer at a AI startup, makes it easy for her to design complex technical products.
She loves her work because she gets to exercise empathy and use design to solve problems for people. Her masters degree in Human Computer Interaction from Georgia Tech helps her do this.
Some of her best work was when she was an intern at Google. She enjoys bringing storytelling to design process.
While at Georgia Tech, she focused on the mixed reality domain, examining privacy concerns in virtual reality and exploring social perception of augmented reality eyewear. She spent a year developing field research and facilitating participatory design sessions.


Using participatory design to create a mixed methods research tool for privacy in VR
Masters Project
HCI Researcher & Designer
2022 - 2023


Studying Social Perception of AR Glasses
Georgia Tech Contextual Computing Group
UX Researcher
2022 - 2023
Currently, she is inspired by game design and has been developing an educational board game for children, with an organization called Makerghat. She is open to product design opportunities.


Educational civilisation themed board game for school children
Makerghat
Game designer
July 23 - ongoing


Katha: Service design in the handicraft industry
Service Design Project
Spring 2022

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